Traits
Lobe Fins (Standard)
This fin type has a solid base that leads into a light fin that tends to either be the color of the mhoat's goo or muted colors from the mhoat's body.
Eel Fin (Standard)
This fin type starts at the top of the mhoat's head and runs down the back of the body.; this fin can either stop near the back fins or flow into the tail. These fins are usually the same color as the mhoat's goo but can be muted colors from the main body.
Whale Fin (Standard)
A short sturdy fin that is located low on the back of an aquatic mhoat.
No Fins (Standard)
Mhoats with this trait don't form any type of fin on their back.
Basic Vents (Standard)
Any round, almond, scale, or other simple shaped vents that form in between the large plates on an aquatic's body. These usually form a line along the sides of their body, but placement can vary depending upon the layout of their body plates.
Gradient Goo (Standard)
This trait causes the goo to have a gradient in either a single area or in multiple areas. Although it doesn't seem to affect a mhoat's eye color. If you'd like to have a gradient in their eyes they'd have the Fade Eyes trait instead.
These gradients appear in Single Tone Goo, Double Tones and can even appear with Triad Goo! As long as the associated traits are applied correctly.
Any gradients that are present on the mhoat's body are counted by the color that begins the gradient and the one that ends the gradient. If you decide to blend two completely different colors, any middle tone that would naturally occur between them, would not cause it to shift into triad.
Markings Goo (Standard)
Mhoats with this trait display a wide variety of markings on their body that are either similar colors to the base goo color or can display a variety of colors so long as they follow the color guidelines for the species.
Decorative Goo (Standard)
This trait allows mhoats to have different types of shaped goo form along the parts of the body lacking plates. This can be either small details like little shaped extensions from the leg or as large as altering the shapes of the front legs in noticeable ways, but the legs will still always appear leg-like.
Goo Textures (Standard)
Mhoat goo comes in multiple visual textures, all the ones shown here are standard.
Single Tone Goo (Standard)
Mhoats with this trait tend to have a single color present across all areas of their goo, this means any color with a maximum hue range 15 degrees from one another may be used on the mhoat's goo. Please use HSV/HSB to check, or input your Hexcode into Google, to see if this matches.
Double Tone Goo (Standard)
Mhoats with this trait tend to have two unique colors present across their goo, each color present should be within a maximum hue range of 15 from one another. This means each color is measured by how close they are to each other on the hue scale and grouped accordingly. Please use HSV/HSB to check, or input your Hexcode into Google, to see if this matches.
Hoof Variation (Standard)
This trait allows a mhoat to have a variety of alternative appearances to their hooved on both the front and back feet. Hands, paws, reptilian feet, and many others are possible.
Plates (Standard)
Mhoats with this trait form plating that is more clearly segmented than the default. These plates can be snug to the body or even larger and more decorative similar to armor or the shells seen on insects.
Missing Limbs (Standard)
Be it a detail carried from their birth or an injury during their lives, mhoats with this trait have accumulated either single or multiple missing limbs. This trait can result in missing ears, damaged or missing legs, as well as, damaged wings, horns, and tails.
* For eyes, the Blind or Eyeless traits should be used instead, meanwhile, for damaged ears Cropped Ears is required and missing tails or horns will need the Tailless or Hornless trait.
Replacement Limbs (Standard)
Mhoats are able to replace their limbs with those of other mhoats, the goo fusing on contact and functioning as if the mhoat never lost the limb. Any part of the mhoat that isn't the main body may be replaced, so it could be as small as an ear to tail, up to a mhoat replacing their own head (though this often requires the assistance of another mhoat). These parts don't often match the original mhoat's goo, which means a mhoat can display multiple goo colors at once that would otherwise require the use of double tone or triad goo.
Iridescent Markings (Standard)
When this trait is used a mhoat's markings or entire body can take on a metallic or generally shimmery look like some bird feathers. Additionally, this trait can also add sparkles around whatever section this trait effects.
Bioluminescent Markings (Standard)
When this trait is present markings on the mhoat's body will glow in low light, this is due to the plating in these locations being thinner and showing the light goo naturally gives off through the markings. These glowing markings can either be existing markings on the mhoat's body or markings that only appear in low light.
Omnivore Teeth (Standard)
Despite the fact that Rabbit Teeth is more common among Vabbits, they are not really herbivores, and so a lot of them have these teeth instead.