Traits
Prehensile Tail (Timeless Ability)
Vabbits with this trait tend to form a long spindly tail with some form of hand or paw at the end of it. They can use it easily to pick up items and other things as well.
Maple Seed Tail (Spring)
Vabbits with this trait form a split tail that resembles a pair of maple seeds. These tails can wind up and when released will spin quickly allowing vabbits to hover slowly downward when jumping from tall heights, which can be useful in large caverns.
Betta Tail (Summer)
Vabbits with the tail trait, form a flowy finned tail resembling those often seen on betta fish or other fish with large flowy tails. These tails can have one fin section or multiple layered fins, extending midway up the vabbit's back.
Shark Tail (Summer)
Vabbits with this trait can form a variety of tails that resemble those seen on sharks.
Rodent Tail (Mutation)
This long tapering tail type lacks fur an resembles those seen on rats and various other rodents.
Balloon Faux Wings (Summer)
This odd type of faux wing forms as a cluster of balloons tethered to a section of plating that forms on the vabbit's back. This plating can be a simple shape or even a slightly decorative simple shape, connecting the balloons to the vabbit's body. The strings of these balloons can be short or longer and may even allow the vabbit to float a few inches off the ground, but the denseness of their body prevents them from floating away entirely. The number of balloons can change and shift over time, losing them when the string tethering them to a vabbit's body is weakened.
Construct Faux Wings (Mutation)
This trait allows a vabbit to form a pair of false wings with various appearances. The body of the wing is membranous skin or can even form fur and over the top, light pieces of plating can give them a variety of appearances.
Simple Plates (Standard)
These plates follow the shape and flow of the arm. It can have some shapes built in, but not isolated from the plates.
Complex Plates (Mutation)
These plates do not have to follow the flow of the arm. They can look like actual items or shapes.
Stained Glass Plates (Mythic)
These plates are slightly see through. There is no limitation on markings or colors for these type of plates.
This will require the Stained Glass Colors trait to replace the default Vabbit Tones traits.
Glass Plates (Mutation)
These plates are made of transparent or colored glass, showing the bones underneath. Can have colored markings, but must still maintain the plate color rules.
*The image is just an example of how the trait should work. Bones should be within the grayscale color range much like the sclera, nails, and teeth.
Bone Plates (Mutation)
This trait gives a vabbit plates made of bone that tend to be exclusively bone colors; grayscale or neutral colors are all possible. These plates have fewer vents and tend to shift more often making a rattling bone sound when the vabbit walks. The lack of vents and movement of the plates lead these vabbits to have less control of their steam when actively releasing it and the open vent on their nose constantly gives off a steady stream.
Cracked Plates (Fall)
This trait causes a vabbit to lack the connective tissue that feeds its plates and joins the plates to the skin and muscle beneath. As a result, their plates tend to be much weaker and over time crack and flake away showing the muscle and sometimes even internal organs below should the trait compromise the vabbit's skeleton in areas such as the face. Given that parts of their internal body are open to the air, most vabbits with this trait refuse to use their vents to release steam as it increases the failure of their plates and can cause damage to the unprotected parts of their body. The plating can either be cracked in static sections or change over time, it is up to the owner how they wish to depict this trait on their vabbit.
*Any internal part of the vabbit shown must be similar in color to the plates as the plates and internal flesh of a vabbit share the same color. If you wish to use a unique color for the inner flesh of a vabbit then you would need to have the associated color trait (single, double triple) or tone trait (warm or cool) that is required for the plates.
Frost Plates (Winter)
Vabbits with this trait have plates of ice that form in rocky shapes or can be shaped similarly to ice sculptures. When exposed to extreme heat these plates will become drippy but don't seem to melt at all and these vabbits give off an aura of chilly air which can be welcomed when working in hot tunnels or during summer. Vabbits with this trait are granted Cool Tones by default, given ice tends to come in shades of blue.
Chalkboard Plates (Mutation)
Can be used for temporary writing, such as with chalk. While the main plates are black or very dark gray, the vabbit's claws and Back Plates (trait) can still be other colors, following the rules of the plating colors. The chalkboard color is exempt from the count.
Beaky Plates (Mutation)
This plate type extends beyond the vabbit's nose and forms into a beak-like shape on the vabbits face, and this trait also modifies the arm plates, making them appear more wing-like visually.
Lava Lamp Plates (Winter)
These plates appear glass-like with metallic caps at the top and bottom of where they form and are filled with a lava-like liquid that when heated by a vabbit's steam production will behave similarly to a lava lamp.
Liquid Filling Plates (Spring)
Vabbits with this trait form glass-like plating that slowly fills with a liquid that is a more intense version of the flesh colors present in the vabbit's inner ear. The outside of these plates can have a variety of markings that are held to plate color requirements, with measurement type markings being fairly common.