Traits
Floating Objects - Fall (Fall)
This trait allows for small fall-themed objects or small magically manifested animals to float around the mhoat's body. This trait can be turned on and off as the mhoat wishes and tends to be a single type of item or animal that can appear either solo or in a little group with its fellows.
Headless (Fall)
This trait appears as a separated head from the mhoats body with the head either replaced by an equal amount of goo held within a container or as the mhoat's own head floating near their body. In most cases, the severed head will float in its proper place above the neck. Additionally, containers for the excess goo can be changed out freely as the mhoat desires.
Multiple Heads (Fall)
This allows for a mhoat to have a maximum of two additional heads for a total of three; this trait may be stacked.
Plushie (Fall)
Mhoats with this trait tend to have a plush-like appearance; which means their plates appear and feel more fabric-like in texture and that the mhoat's body has a softer, squishier feel when squeezed. Additionally, mhoats will form seams where stitching appears and their goo can take on a stuffing-like appearance or have stuffing appear under the surface of the goo, popping out of the seams on parts of the body where goo wouldn't normally be visible. Given the extra flexibility to their plates, mhoat with this trait can at times have plates form where goo would normally exist without hindering their flexibility, but in turn, they are unable to transform the affected limbs when this occurs on their front limbs.
Stitching itself is not exclusive to this fall mythic, it can be applied to any mhoat as a decorative detailing or marking type beyond its use with the plushie trait.
Sweet Laden (Fall)
This trait alters a mhoat's body so that it forms a sweet, desert-like appearance which can affect all parts of the mhoat's body including the goo. The example shown here is only part of what is available with this trait and the overall look is entirely up to the artist, but all goo sections are still held to the guidelines surrounding a mhoat's goo.
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Sugary Burden (Fall)
Species: Vabbits
This trait alters a vabbit's body so that it forms a sweet, desert-like appearance which can affect all parts of the vabbit's body including the plating. The example shown here is only part of what is available with this trait and the overall look is entirely up to the artist, but all plate sections are still held to the guidelines surrounding a vabbit's plating.
Monster Mouth (Mutation)
This trait causes a monster's mouth to form anywhere on the mhoat's body. Multiple mouth openings can be present across the body, but they should all be connected in some manner and the style of mouth should remain consistent. If you want multiple types of monster mouths present then you would be required to use a mutation stone for each unique mouth type.
Multiple Eyes (Mutation)
Mhoats with this trait form additional, functional eyes that can appear across their bodies, usually on areas where plating is present. Applying this trait to a mhoat with the Carved trait allows a design to have eyes where otherwise they would lack eyes.
Hoof Variation (Standard)
This trait allows a mhoat to have a variety of alternative appearances to their hooved on both the front and back feet. Hands, paws, reptilian feet, and many others are possible.
Skeletal Limbs (Mutation)
Mhoats with this trait can have a single or numerous legs that appear skeletal. These legs are not actually displaying the skeleton, but have a unique shape and plating the mimics the appearance of the natural skeleton below.
Plates (Standard)
Mhoats with this trait form plating that is more clearly segmented than the default. These plates can be snug to the body or even larger and more decorative similar to armor or the shells seen on insects.
Zombie Plates (Mutation)
Mhoats with this trait have a magic deficiency that causes the plates on their body to grow and fall off over time. This can affect small sections of the body or cause the majority of the mhoat to lack a shell, but there will always be some part of the shell present. Additionally, this can cause plates to grow in areas where they otherwise wouldn't, but this does affect the transformation ability of things like a mhoat's front limbs.
* This trait is similar to Goo Patch, but the plating on Zombie Plates have an incomplete, broken appearance and can grow in areas that Goo Patch doesn't allow.
Spider Legs (Mutation)
Mhoats with this trait can form additional legs on their back that can retract and extend outward into fully formed, spider-like legs.
Plant Growth (Mutation)
Mhoats with this mutation grow actual plants on their body, which can be any type of plant or fungi. Additionally, fruit-bearing plants can grow small fruits on the body much like they would when growing naturally.
Alternate Types Show
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Plant Growth (Spring)
Species: Vabbits
Vabbits with this mutation grow actual plants on their body, any variety of plants. Additionally, fruit-bearing plants can grow small fruits on the body much like they would when growing naturally.
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Plant Growth (Spring)
Species: Gellys
Gellys with this mutation grow actual plants on their body, which can be any type of plant or fungi. Additionally, fruit-bearing plants can grow small fruits on the body much like they would when growing naturally.
Missing Limbs (Standard)
Be it a detail carried from their birth or an injury during their lives, mhoats with this trait have accumulated either single or multiple missing limbs. This trait can result in missing ears, damaged or missing legs, as well as, damaged wings, horns, and tails.
* For eyes, the Blind or Eyeless traits should be used instead, meanwhile, for damaged ears Cropped Ears is required and missing tails or horns will need the Tailless or Hornless trait.
Replacement Limbs (Standard)
Mhoats are able to replace their limbs with those of other mhoats, the goo fusing on contact and functioning as if the mhoat never lost the limb. Any part of the mhoat that isn't the main body may be replaced, so it could be as small as an ear to tail, up to a mhoat replacing their own head (though this often requires the assistance of another mhoat). These parts don't often match the original mhoat's goo, which means a mhoat can display multiple goo colors at once that would otherwise require the use of double tone or triad goo.
Chameleo (Mutation)
Mhoats with the Chameleo trait are able to apply new markings to their body through the use of their own goo or by using paints made from the silks of other mhoats. When applied these markings will fade slowly over the span of a few weeks, but it is fairly common for mhoats to erase the markings before they fade and create new ones, often complementing their day-to-day wardrobe.
Werewolf Transformation (Potion)
Mhoats with this trait can take on a secondary form that is either much larger or much smaller than their original form. This transformation pushes beyond the normal body type alterations a mhoat can perform naturally on their body. Additionally, each form can have its own unique set of markings, colors, and traits but usually, there are some details the two forms share.
Alternate Types Show
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Werewolf Transformation (Potion)
Species: Vabbits
Vabbits with this trait can take on a secondary form that is either much larger or much smaller than their original form. Each form of this transformation can have its own unique set of markings, colors, and traits but usually, there are some details shared between the two forms.
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Werewolf Transformation (Potion)
Species: Gellys
Gellyss with this trait can take on a secondary form that is either much larger or much smaller than their original form. Each form of this transformation can have its own unique set of markings, colors, and traits but usually, there are some details shared between the two forms.
Hollow Body (Potion)
Mhoats with this trait appear to be an empty shell moving about on their own, but the inner lining of these mhoats actually has a thin layer of goo. Mhoats with this trait are rather mysterious, they seem to be able to see and wander freely but don't appear to have the limbs or eyes needed to actually complete these tasks. This trait also tends to make the mhoat in question mute, but they may learn to communicate through either mundane or magical means.
*Combination of hollow body with the Shell-less trait requires the addition of other traits that make the full form at least partially visible and is dependent upon mod approval. Valid combinations include Hollow Body + Shell-less + Aether Aspect or Hollow Body + Shell-less + Color Shifting Goo + Floating Objects, but other variations exist with when creative with the application.
*The combination of Hollow Body + Zombie Plates may affect the potential cap payouts when drawing the mhoat if the trait reduces the form from what qualifies for fullbody, but additional traits may negate this similar to how traits are applied to shell-less to show more of the body.
Alternate Types Show
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Hollow Body (Potion)
Species: Vabbits
Vabbits with this trait entirely lack a functional body, instead, their plates and skeleton remain and become cloaked in their own natural fire which appears to fuel their movement. Similar to Hollow Body mhoats, vabbits with this trait tend to be mysterious and despite lacking eyes or muscles they are able to navigate easily and don't lack agility compared to other vabbits. Like with mhoats, vabbits with this trait tend to be mute but can devise ways to communicate with others through mundane or magical means.
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Hollow Body (Potion)
Species: Gellys
This trait causes a gellys internal body to become completely invisible and its skin translucent, displaying only their skeletal system. Similar to hollow body mhoats, gellys with this trait tend to be mysterious and despite lacking visible eyes or muscles they can navigate easily and don't lack agility compared to other gellys. Like with mhoats, gellys with this trait tend to be mute but can devise ways to communicate with others through mundane or magical means.
Conjoined Twin (Potion)
Mhoats whose bodies are fused together; they may separate into individual mhoats for short periods of time. They will lack a shell at the points they were fused and often need to compensate for missing goo and internal structures by shifting their limbs inward and using the additional mass to balance their form. Each twin can have its own individual traits and goo colors, but these colors may not bleed into one another.
An example of how these conjoined twins might separate means one twin or the other would be missing some spinal structure, so to compensate, they would need to shift their limb inward so it can transform and make up for the parts of their body that are missing. Additionally, since they share a tail only one mhoat would have the tail, and the other would be tailless.
*It is possible to create conjoined triplets, but no more than three individual bodies in total can be formed through the use of this trait.
Alternate Types Show
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Conjoined Twin (Potion)
Species: Vabbits
Vabbits whose bodies are fused together and may separate into individual vabbits for short periods of time. While separated, a magical connection is established which is displayed at the point where they split. From here, a strange magical material seems to gravitate toward each twin resembling ferrofluid in how it moves and having a mild magnetic quality. When separated, vabbits with this trait are unable to form replacement limbs, so should one twin lack the means to balance their form then they may struggle to get around. Each twin can have its own individual traits and plate colors, but these colors may not bleed into one another.
*It is possible to create conjoined triplets, but no more than three individual bodies in total can be formed through the use of this trait.
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Conjoined Twin (Potion)
Species: Gellys
Gellys whose bodies are fused together, but unlike with mhoats and vabbits these conjoined twins are unable to separate from one another. This constantly fused state means they often have difficulty navigating small spaces and disagreements over movement which can often make them clumsy. Each twin can have their own individual traits and colors.
*It is possible to create conjoined triplets using this trait.
Scales (Mutation)
This trait allows scales to form over all parts of a mhoat's body, these scales can come in a variety of sizes both large and small.
Alternate Types Show
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Scales (Standard)
This trait allows scales to form over all parts of a mhoat's body, these scales can come in a variety of sizes both large and small.
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Scales (Mutation)
Species: Vabbits
This trait allows heat-resistant scales to form over all parts of a vabbit's body, these scales tend to be on the smaller side and aren't held to the same color restrictions seen on the larger plating present on the rest of the vabbit's body.