Traits

Conjoined Twin

Conjoined Twin (Potion)

Category: Mhoat Body
Species: Mhoats

Mhoats whose bodies are fused together; they may separate into individual mhoats for short periods of time. They will lack a shell at the points they were fused and often need to compensate for missing goo and internal structures by shifting their limbs inward and using the additional mass to balance their form. Each twin can have its own individual traits and goo colors, but these colors may not bleed into one another.

An example of how these conjoined twins might separate means one twin or the other would be missing some spinal structure, so to compensate, they would need to shift their limb inward so it can transform and make up for the parts of their body that are missing. Additionally, since they share a tail only one mhoat would have the tail, and the other would be tailless.

*It is possible to create conjoined triplets, but no more than three individual bodies in total can be formed through the use of this trait.

Alternate Types
  • Conjoined Twin (Potion)
    Species: Vabbits

    Vabbits whose bodies are fused together and may separate into individual vabbits for short periods of time. While separated, a magical connection is established which is displayed at the point where they split. From here, a strange magical material seems to gravitate toward each twin resembling ferrofluid in how it moves and having a mild magnetic quality. When separated, vabbits with this trait are unable to form replacement limbs, so should one twin lack the means to balance their form then they may struggle to get around. Each twin can have its own individual traits and plate colors, but these colors may not bleed into one another.

    *It is possible to create conjoined triplets, but no more than three individual bodies in total can be formed through the use of this trait.

  • Conjoined Twin (Potion)
    Species: Gellys

    Gellys whose bodies are fused together, but unlike with mhoats and vabbits these conjoined twins are unable to separate from one another. This constantly fused state means they often have difficulty navigating small spaces and disagreements over movement which can often make them clumsy. Each twin can have their own individual traits and colors.

    *It is possible to create conjoined triplets using this trait.

Conjoined Twin

Conjoined Twin (Potion)

Category: Vabbit Body
Parent Trait: Conjoined Twin (Potion)
Species: Vabbits

Vabbits whose bodies are fused together and may separate into individual vabbits for short periods of time. While separated, a magical connection is established which is displayed at the point where they split. From here, a strange magical material seems to gravitate toward each twin resembling ferrofluid in how it moves and having a mild magnetic quality. When separated, vabbits with this trait are unable to form replacement limbs, so should one twin lack the means to balance their form then they may struggle to get around. Each twin can have its own individual traits and plate colors, but these colors may not bleed into one another.

*It is possible to create conjoined triplets, but no more than three individual bodies in total can be formed through the use of this trait.

Conjoined Twin

Conjoined Twin (Potion)

Category: Gellys Body
Parent Trait: Conjoined Twin (Potion)
Species: Gellys

Gellys whose bodies are fused together, but unlike with mhoats and vabbits these conjoined twins are unable to separate from one another. This constantly fused state means they often have difficulty navigating small spaces and disagreements over movement which can often make them clumsy. Each twin can have their own individual traits and colors.

*It is possible to create conjoined triplets using this trait.

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