Traits
Love Bites (Spring)
Vabbits with this trait have teeth that temporarily change color based on whichever food they have recently eaten or items they have chewed on.
Colored Pencil Claws (Spring)
Vabbits with this trait have claws that are independently colored from the plates and tend to display in either single or multiple sets of colors. These claws can be used to leave markings on cave walls and other surfaces by leaving behind a slightly waxy residue.
Calico Bones (Mutation)
Vabbits with this trait have bones that display their own unique set of colors and aren't limited to the grayscale range.
*This trait is displayed using glass plates to show off more of the bones, but you would need to apply both traits independently on a design for the bones to be displayed in this way.
Werewolf Transformation (Potion)
Vabbits with this trait can take on a secondary form that is either much larger or much smaller than their original form. Each form of this transformation can have its own unique set of markings, colors, and traits but usually, there are some details shared between the two forms.
Hollow Body (Potion)
Vabbits with this trait entirely lack a functional body, instead, their plates and skeleton remain and become cloaked in their own natural fire which appears to fuel their movement. Similar to Hollow Body mhoats, vabbits with this trait tend to be mysterious and despite lacking eyes or muscles they are able to navigate easily and don't lack agility compared to other vabbits. Like with mhoats, vabbits with this trait tend to be mute but can devise ways to communicate with others through mundane or magical means.
Conjoined Twin (Potion)
Vabbits whose bodies are fused together and may separate into individual vabbits for short periods of time. While separated, a magical connection is established which is displayed at the point where they split. From here, a strange magical material seems to gravitate toward each twin resembling ferrofluid in how it moves and having a mild magnetic quality. When separated, vabbits with this trait are unable to form replacement limbs, so should one twin lack the means to balance their form then they may struggle to get around. Each twin can have its own individual traits and plate colors, but these colors may not bleed into one another.
*It is possible to create conjoined triplets, but no more than three individual bodies in total can be formed through the use of this trait.
Angelic Halo (Potion)
Vabbits with this trait form a strange floating halo that is ringed in eyes. While the halo is covered in the plating and must resemble the colors seen on the rest of the body, the eyes can be any color so long as they have the proper eye trait to match. Up to three halos can form around the vabbit's head, and they always produce a bright light that obscures the vabbit's face from sight.
Celestial Being (Potion)
Vabbits with this trait take on an entirely gaseous form with their only physical attribute being shards of floating plating that gravitate toward the face and front limbs. The body takes on a galactic or space-like appearance with the eyes being replaced by a glinting, star-like shape.
This trait always comes with Celestial Eyes by default, overwriting other eye traits.
Croaker's Kiss (Potion)
Vabbits with this trait become amphibious in nature with their plating becoming soft and inflatable similar to a frog's throat sack. Additionally, these vabbits also form frog-like back limbs and a long webbed tail that is sturdy and can aid these vabbits in bipedal movement.
Slither (Potion)
Vabbits with this trait appear to have entirely lost their back limbs, instead forming a prehensile snake-like tail that is used for mobility in place of the missing limbs. Additionally, they have a long snout resembling those seen on aardvark and anteaters.
Odd Balding (Potion)
This odd trait causes a vabbit to become soft and hairless with layers of wrinkles forming all over much like one might see on a sphynx cat and in turn their plating loses its rigidity and takes on a fluffy, fur-like appearance. This fluffy growth affects more than just the plating with inner ears, mouth, and other internal structures having an odd, fur-like texture. All plate color rules and traits still apply, despite the odd appearance the plates takes on.
Pinocchio (Potion)
This trait alters a vabbit's body, causing their form to resemble a variety of wooden puppets with a more pieced-together, segmented appearance. These segments can be more stable and interlocking or looser and sectioned, but unlike mhoats will not show the internal body when the segments are more defined. Alongside these unique bodies, vabbits form a strange set of plant-like tusks that can grow and branch out when triggered by different emotions. Their emotions don't determine the type of branching plant that form these tusks but can reflect them, such as, thorny branches if the growth is caused by anger or a floral ones if caused by emotions of love.
Rapunzel (Potion)
This trait causes a vabbits's fur to become overgrown to the point it can obscure most parts of the body. This hair doesn't grow in sections where plating would be, but it can obscure those areas of the body when the hair falls in long drapes. Alongside this, the length of the hair can extend most tail traits beyond the length limits and even affect a vabbit's overall mobility and impede the release of steam when left loose.
Reverse Vabbit (Potion)
This trait causes the areas on a vabbit that are fur and plating to swap places, which means the front limbs, face plate, inner ear, mouth, and internal structures all become covered in fur while the rest of the body becomes covered in thick, protective plating. When a vabbit with this trait produces steam, the steam is still released from the joints between the plating.
Roly Poly (Potion)
Vabbits with this trait have extra plating that forms along their back and covers their tail. This additional plating allows a vabbit to curl up in a ball as a defensive mechanism or even to roll short distances if they have built up a bit of speed. They don't tend to be great at navigation when doing so, however, and are likely to run into various objects or even other Mynrosians. Some vabbit cities may build special slides so that vabbits with this trait are able to navigate quickly with minimal risk to them or others.
Snailed (Potion)
Vabbits with this trait form unique plating on their front limbs that resemble a variety of snail shells, with the feet being uncovered and giving off a goo-like slime wherever the vabbit travels. Additionally, they form a set of strange retractable eyes that can extend from the face and look in all directions without the vabbit needing to move its head.
Alternate Types Show
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Snailed (Potion)
Species: Mhoats
Mhoats with this trait form unique plating and a large shell-like protrusion across their back and covering their back limbs. Additionally, they form a set of strange retractable eyes that can extend from the face and look in all directions without the mhoat needing to move its head. The tail extending from the shell on its back is much longer than it appears and can extend out further than the length of its body or be completely hidden away in the curl of the shell.
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Snailed (Potion)
Species: Gellys
Gellys with this trait form a thick shell-like covering across their faces and along their back resembling a variety of snail shells, with the rest of the body becoming gooey and giving off a slime trail wherever the gellys travels. Additionally, they form a set of strange retractable eyes that can extend from the face and look in all directions without the gellys needing to move its head.
Witch's Curse (Potion)
Vabbits with this trait have plating that is replaced by bark and resembles the trunk of a tree or even just a broken stump with flowers, leaves, and other various plants growing from it in overgrown clusters. These plants only grow on the plating, but the leaves and flowers can overhang. Unlike mhoats, vabbits with this trait can't grow fungus, lichen, or mushrooms of any kind. Beyond the plant growth, vabbits also have long drapes of cobwebs across their body, and multiple eyes form across their body.
Painted Nails (Standard)
This trait allows for the back nails on a vabbit to be colored outside of the grayscale range, but the teeth and rest of the skeleton will still follow grayscale ranges for colors.
Summoner (Timeless Class)
This trait allows for trailing pets, although these pets tend to be the common version. This trait can be a pair of pets (2) or it can be many types of pets, or even it can be many of a single type of pet following them.
Alongside this, the vabbit gains a 'soul-bound' pet. This is a free pet MYO. They do need to resemble the vabbit in question and therefore does allow quite a bit of alteration to the said pet. Although they'll always have similar plating patching to their vabbit.
When acquiring this trait, please link in the comments, your 'soul-bound' pet's image.
For minor notes:
- Both pets are apart of the trait and therefore for cap counts, both are needed for fullbody rewards.
- Both pets do in fact count as a pet bonus for cap counts.
- The trailing pets are not true pets; pets that cannot or do not usually walk will simply fly along with the characters. This does include swimming pets.
- The soul-bound pet is stuck to the character and cannot be moved to another character, even if the trait is removed. They must be traded alongside the vabbit they are 'soul-bound' to.
- The soul-bound pet can be voided, but voiding it automatically voids the trait as well, leaving the ML entry outdated until an update is done.
Regarding Redesigns:
- You cannot redesign the soul-bound pet with a Groomer's Kit, even if the trait is removed from the character.
- The soul-bound pet will need a redesign if the character with the trait gets a major update. (This redesign will not need a Groomer's Kit.)
- The soul-bound pet does not need a redesign if the character no longer has the trait or it's a minor update.
- You may update the pet as long as it resembles their vabbit.
With that, if this trait is removed, the 'soul-bound' pet will however stay, and does not count as needed for the fullbody cap count. They do however still count towards the pet bonus.
Barbarian (Timeless Class)
Vabbits with this trait form a permanent extra set of limbs that cannot be retracted. This extra pair is always seen to be plated. Making the vabbit have a full set of 6 limbs.
They also floof up like Winter Coat when having extreme emotions. Alongside this coat, they gain an aura that seems to dissipate upwards.
The aura shifts colors based on their feelings. This aura has been recorded to always outline the mhoat, no matter who sees it.